As said, I wanted camera movement. Despite all the research I did, it turned out that I only needed a small introductory panning from right to left. I knew exactly how it should look, and I have used this type of camera work before, so I was very quickly able to construct it.
And I needed it to slow down just before stopping in order to tell the audience that we have now arrived at the focus -- the character.
The graph editor, causing the slow down:
Eventually, I created an animation playblast to test it out, and it turns out that I got it correct in one try.



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