Wednesday, 13 July 2011

My project

I plan to create a computer generated piece of work, using Autodesk Maya as my main software for all modelling and animation needs, and Adobe Photoshop for painting textures.

The aim will be to tell a story using the environment and adhering to the principles of the mise-en-scene. Secondary and tertiary objectives will be photorealism, and character animation. I don't think I'll be able to include sound with my work as it's not my area, so an even tighter grip on key mise-en-scene aspects, most notably lighting, in order to send out the message that I hope to convey.

The first step was to think of a setting that already implies mood, whether it is happy or sad, as it would aid my task of creating the said mood. The first location that came to mind was a prison. Nobody enjoys being in prison, so if I were to create a character who was in a jail cell looking grim, I wouldn't need to find a way to express why he is looking grim. The audience can understand that, because they would feel the same way if they were in prison.

And, naturally, a grim location and a grim character would call for grim lighting set-ups and slow camera movements. This is a setting which I feel confident about, as I already have my foot in.

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